Analisa komputensi untuk pembuktian reaksi kemenangan ganjil dalam permainan tic - tac - toc nomerik

Pramoedony, Sigit Dwi (1997) Analisa komputensi untuk pembuktian reaksi kemenangan ganjil dalam permainan tic - tac - toc nomerik. Undergraduate thesis, FMIPA Undip.

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Abstract

ABSTRAK Di Una permainx1 Tic-Tac-Toe Nutmeg& ulatran 3x3, diperketutllap nista metode untuk memperoleh k.emenangan bagi pemain pertama atau pemain Metode tersebut Mortal sebagai Strategi Kemenangan Sebagai suatu strategi kemenangan maim perlu adanya pembuktian bahwa mctode tersebut akan Bel.* membenlan kemenangan. Dalam penWisan ini, Progam Analisa Strategi Kemenangan Gan, il bathing sebagai program bantu sekaligus sebagai implementasi dari pcmbuktian Strategi Kemenangan ABSTRAC In the Numaical Ti-Tar -Toe game dimension 3x3, we introduced a method to reach a win for the faitt player or the Odd player. That method as known as Odd's Winning Strategy. As a winning strategy, so we need some proofs that will show a method usually give a win. In this letters, Analysis of Odd's Winning Strategy program has a task as helping program also as implementation program of Odd's Winning Strategy Proofer.

Item Type:Thesis (Undergraduate)
Subjects:Q Science > QA Mathematics
Divisions:Faculty of Science and Mathematics > Department of Mathematics
ID Code:31613
Deposited By:Mr UPT Perpus 2
Deposited On:23 Nov 2011 14:30
Last Modified:23 Nov 2011 14:30

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