Labsware: Implementation of Gamification Approach in Computer Lab Activities

Edward, Kurnia and Dodick , Z Sudirman (2013) Labsware: Implementation of Gamification Approach in Computer Lab Activities. In: ICISBC 2013.

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Abstract

Most of computer sciences students of Universitas Multimedia Nusantara require to take a course that come with lab practicum. Despite the importance of lab practicum activity, there are indication that some student is not motivated enough to complete it. Gamification is a method of implementing game design elements in non-game contexts. This research shows how gamification can be implemented in the classroom, and the survey result of application usage. Despite its successful implementation, increased motivation due to the application of game elements are not perceived significantly.

Item Type:Conference or Workshop Item (Speech)
Subjects:Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions:UNDIP Conference/Seminar > Int'l Conf. Information System Business Competititveness 2013
ID Code:41894
Deposited By:INVALID USER
Deposited On:06 Feb 2014 10:13
Last Modified:06 Feb 2014 10:13

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