Perancangan Game Edukasi “Fish Identity” Dengan Menggunakan JavaTM

Martono, Kurniawan Teguh (2011) Perancangan Game Edukasi “Fish Identity” Dengan Menggunakan JavaTM. JURNAL SISTEM KOMPUTER , Vol.1 (No.1). pp. 49-53. ISSN 2087-4685

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Abstract

game is currently experiencing rapid growth. There are so many types of games on the market today, including the types of real time strategy, first person shooter, and role playing game. The development of this game is used by various circles to convey a some message. One of the current games that are often shelled is educational game . “Fish Identity” one of educational game developed. The game is to introduce of fish species to the students. By using this educational game is expected students to be better in familiar types of fish species that exist. Test for this game using black box testing, is intended to get the functionality of this game which includes navigator key function, target, fishing rod function. Result of the testing is functioning properly

Item Type:Article
Uncontrolled Keywords:Education game, Fish Identity
Subjects:T Technology > T Technology (General)
Divisions:Faculty of Engineering > Department of Computer System
Faculty of Engineering > Department of Computer System
ID Code:40500
Deposited By:INVALID USER
Deposited On:22 Nov 2013 11:52
Last Modified:22 Nov 2013 11:52

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